The Costa GUI
The Costa GUI

Blog

At this blog you will be able to follow the development of Costa. Every now and then I will post about the current status of the project, tell news about Costa, and talk a little about future goals. Atom feed is available, for those who want to keep posted.

Celebrating 20 years of Costa

Posted on the 1st of February, 2024
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Today marks a special occasion. On the 1st of February 2004, I released the first BETA version of Costa to the public. Its version was numbered 0.0.1, and it came as a successor to another DOS shell project of mine - JEM Systems. Over the years much has changed, both with Costa and the world of IT, but I still find time occasionally to work on Costa. In this post, I’ll take a brisk walk down memory lane and talk about the roots and evolution of Costa.

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Get a move on!

Posted on the 27th of January, 2024
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Recently, a Github user named Axle sent me a feature request for the next version of Costa: The ability to move icons between desktops.

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Costa 1.7.4 released

Posted on the 1st of October, 2023
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Costa 1.7.4 has landed, and includes - like previous versions in the 1.7.x series - mostly fixes and performance improvements.

The big news this time, however, is the release to the public of the Minesweeper game previously mentioned here on the blog.

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Optimizing the mouse

Posted on the 20th of August, 2023
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One of the goals when developing Costa is to include full - but optional - mouse support. Everything should be accessible via keyboard only, even the icon editor can be used with the arrow keys for drawing. But for those with a mouse, certain operations are easier. Now, how can something like the mouse be optimized, you might ask?

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Bring out the metal detector...

Posted on the 13th of August, 2023
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…because it’s time to clear the minefield in the classic PC game Minesweeper! After a couple of months of development when my free time allowed it, the game is finally tested and ready for release as part of Costa version 1.7.4.

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