At this blog you will be able to follow the development of Costa. Every now and then I will post about the current status of the project, tell news about Costa, and talk a little about future goals. Atom feed is available, for those who want to keep posted.
Costa 1.7.4 has landed, and includes - like previous versions in the 1.7.x series - mostly fixes and performance improvements.
The big news this time, however, is the release to the public of the Minesweeper game previously mentioned here on the blog.
One of the goals when developing Costa is to include full - but optional - mouse support. Everything should be accessible via keyboard only, even the icon editor can be used with the arrow keys for drawing. But for those with a mouse, certain operations are easier. Now, how can something like the mouse be optimized, you might ask?
Keeping up with the spirit of 1.7.1, this new release does not bring many new features, but focuses on improvements instead.
A grid has been implemented on the desktop, making icons move in 8 pixel increments. This makes it vastly easier to align the icons nicely on the desktop, both using the mouse and the keyboard, and I am quite please with it. It’s a small thing, but the effect is great!